Well, it seems to be a weekend full of firsts on the MAVONDURI TRILOGY OFFICIAL BLOG! Today I have my first author interview with Shane Porteous, author of the extremely well reviewed dark fantasy novels RASCISS and, what this interview is really about, HOW GODS BLEED, a dark fantasy saga featuring--you guessed it--werewolves. Now while I wouldn't go so far as to call ourselves "rivals", Shane and I are actually pretty good friends, so it's great to have him be the first interview I do for the Blog.
You can download HOW GODS BLEED by clicking this link http://www.smashwords.com/books/view/101158. It's free, and it's a fantastic book to boot!
Now, let's get started!
Shane, it’s great to have you on the MTOB! I’d like to start off by asking, how do you sum up your writing style for those who’ve never read your work before?
The best way to describe my style is “Different.” I pride myself on not writing in a “by the numbers way”. That’s really important to me, that I avoid the stock-standard way of storytelling.
How was writing HOW GODS BLEED different from your best known work, RASCISS?
Good question, I feel I had a lot more experience and interaction with both readers and fellow writers when I wrote How Gods Bleed. Because of that my mind was in a far different place to what it was when I wrote Rasciss.
Cada Varl is certainly a dark character, as is Hollowawk. Are you drawn to dark characters in particular, and if so why?
I am definitely drawn to darker characters because they seem to have far more depth to them than most of their light hearted counterparts. Their histories also tend to be more interesting and less predictable.
What were some of your favorite scenes to write in HOW GODS BLEED?
There were so many! But in terms of sheer fun, the scene right at the beginning when I got to introduce Granzool, the king of Helluv, was a lot of fun to write. The battle between Aneeku and Cada Varl was great to write because that was the beginning of when the story turned up a thousand notches. But the scene I am most proud of is the conversation and following duel between Cada Varl and Gosfear. I just love it after I had finished writing it.
Now, let’s get to something I’m very passionate about personally: backstory. The illusion of depth is a central element in great fantasy. How do you bring that depth to the page? Do you build the world of the story beforehand or do you discover it along with your characters as you write?
I have a basic idea of the world I want to represent to the reader, but I don’t map out every nook and cranny beforehand. I feel doing that would constrict my characters too much. I prefer my world to be dictated by the characters that live in it, not the other way around. Besides, sometimes it is fun to take the journey with the characters and see what they see, when they make their journey.
What, in your mind, makes for a great villain? And how do you strive to make each antagonist unique in each new work?
Put simply a great antagonist is someone you can understand. Even if you don’t agree with what they do, you can understand why they do it. I don’t think an antagonist has to be necessarily evil, in fact I find it more interesting when they are not. In terms of a great fantasy antagonist, I think the reader must respect their power. The reader must believe the antagonist can defeat the protagonist in a direct confrontation.
As for my own work, my antagonists are not evil. They merely find themselves in a situation where they can no longer co-exist with protagonists. They are unique from one another because of the situations they find themselves in.
Is there an overall scheme to these works? Do you plan on tying them in together or are they going to remain separate stories?
It is actually a long time goal of mine to one day write an epic story where the main characters of each of my books are brought together at the same time. The stories aren’t really tied together, but they all take place in the same world, just in different lands and continents.
Alright, last question then I’ll let you go! Out of all the characters you’ve come up with, in all your stories, which one is your absolute FAVORITE to write for and why?
This is a difficult question to answer, because my favorite character is from a story that I have yet to introduce to the world, in other words a story that hasn’t been published yet. But out of all my introduced characters that has to be Hollowawk.
I feel that I owe him a lot, I have written my entire life, I have told hundreds of stories and created countless worlds. Rasciss was the first story I introduced to the world, my lifelong dream was finally accomplished and Hollowawk had to carry all of that on his shoulders. He had the responsibility of showing the real world what my created world was like. He will always hold a special place in my thoughts because of that. If I may say judging by the reviews and the fan art I have received, Hollowawk has accomplished his purpose wholeheartedly. He will always have a specific legacy and so writing stories for him will always be a pleasure.
Shane, thanks so much for coming on here! I look forward to having you come back again sometime.
My pleasure Jeff, I had a lot fun and if I may add, to anyone reading this post, please help yourself to a FREE copy of How Gods Bleed. A tale that has been called “The most original werewolf story ever told,” by more than one reviewer. That is a fact that I will always be proud of!
Werewolves, Movie Reviews & More! (including but not limited to general ramblings)
Sunday, April 1, 2012
Friday, March 30, 2012
Love, Friendship and the World Ending PROTECTOR by Vanna Smythe!!

Twitter: @Vanna_Smythe
Blog: www.vannasmythe.com
Now, without further ado....the incomparable Vanna Smythe!!
Love, Friendship and the World Ending
This is my first guest post. It is also the first post I have written about my debut fantasy novel Protector (Anniversary of the Veil, Book 1). I had planned to write something creative, something artistic, to show potential readers what I can do. Instead, I decided on a straightforward post about the path to realizing my longtime ambition and wish to write, polish and publish a fantasy novel.

I started writing Protector as a NaNoWriMo challenge in November of 2009. Once that was done, the manuscript lingered on my hard drive for more than a year before I decided to take it, and with it my writing, to the next level. Editing. Being more of a seat-of-the-pants (or tour-de-force, as I prefer to look at it) writer I am a stranger to editing. Or should I say, was a stranger to editing.
Protector has been through three heavy rounds of rewrites now, and there is no more I can do. It is ready to be introduced to the world, and I am ready to begin writing the sequel. And if any of you are wondering if your NaNo book is worth a second chance, the answer is a big “Yes.” It’s all already there, you just have to polish it and make it pretty.
As for the title of this guest post, those three things are entwined in the overall theme of the story of Protector, and the entire Anniversary of the Veil series. Friendship becomes love. Love will determine the fate of the world. Sound vague enough? I can’t say anything more lest I give away most of the story. And I would hate to do that.
Thursday, March 15, 2012
SILVER KNIGHT by Caron Rider
A phenomenal author who I'll be interviewing soon, right here on The MAVONDURI TRILOGY OFFICIAL BLOG!! Keep. A weather eye out!
A Struggle Against Evil—Love Through the Ages—A Destiny to Fulfill
When seventeen-year-old Diana recognizes an elderly priest in a video on YouTube, she realizes that reincarnation is real and that she’s been alive before! Every night in her dreams, she views her past lives learning that it’s kill or be killed.
Now a bishop at the Vatican whom she saved in another life calls on her once more. She is needed to help defeat an infestation of demons living within the catacombs of Rome. But when she arrives in Rome, she meets Alexander – the man of her dreams! Through the centuries she has loved him…betrayed him...been killed by him. Will she give him another chance or this time will she strike first?
Silver Knight takes you on an adventure where demons and heroes from the past blend with history, action, and just a hint of romance.
5 Star Review:
“All I could think once I started reading this book was WOW! My only warning is that once you start reading this story you are not going to be able to put it down!” –Readers Favorite (Read more at: http://readersfavorite.com/review/5699)
Caron Rider’s Bio:
I began teaching adults to use computer software, hardware, and networking back in the 1990s. After several years, my clients became younger and younger until I found myself tutoring high school dropouts to pass the GED. I found working with at-risk teenagers so rewarding that I changed her undergraduate major to Education.
Upon graduating from the University of South Alabama with a B.S., I began teaching high school history and I continue to teach history classes online. I now live in rural Missouri with my two kids, two dogs, two cats, and father.
Some useful links:
Website: www.caronrider.com
Blog: www.caronrider.blogspot.com
Facebook: http://www.facebook.com/pages/The-Silver-Series/217988348281222
Twitter: @Caron_Rider
A Struggle Against Evil—Love Through the Ages—A Destiny to Fulfill
When seventeen-year-old Diana recognizes an elderly priest in a video on YouTube, she realizes that reincarnation is real and that she’s been alive before! Every night in her dreams, she views her past lives learning that it’s kill or be killed.
Now a bishop at the Vatican whom she saved in another life calls on her once more. She is needed to help defeat an infestation of demons living within the catacombs of Rome. But when she arrives in Rome, she meets Alexander – the man of her dreams! Through the centuries she has loved him…betrayed him...been killed by him. Will she give him another chance or this time will she strike first?
Silver Knight takes you on an adventure where demons and heroes from the past blend with history, action, and just a hint of romance.
5 Star Review:
“All I could think once I started reading this book was WOW! My only warning is that once you start reading this story you are not going to be able to put it down!” –Readers Favorite (Read more at: http://readersfavorite.com/review/5699)
Caron Rider’s Bio:
I began teaching adults to use computer software, hardware, and networking back in the 1990s. After several years, my clients became younger and younger until I found myself tutoring high school dropouts to pass the GED. I found working with at-risk teenagers so rewarding that I changed her undergraduate major to Education.
Upon graduating from the University of South Alabama with a B.S., I began teaching high school history and I continue to teach history classes online. I now live in rural Missouri with my two kids, two dogs, two cats, and father.
Some useful links:
Website: www.caronrider.com
Blog: www.caronrider.blogspot.com
Facebook: http://www.facebook.com/pages/The-Silver-Series/217988348281222
Twitter: @Caron_Rider
Tuesday, February 21, 2012
Telling and Retelling: How the Werewolf and Atlantis Myths Fit So Well Together
Well today I'm celebrating my first ever Guest Blog Post on Vanna Smythe's Blog! Read below
~
As the author of the MAVONDURI TRILOGY, its origins are an interesting story for me to tell. But that’s not what this post is ALL about. This is about how fantasy, as a genre, can retell ancient myths in new and exciting ways, using two mythic archetypes as specific examples. I’ve always found both the Atlantis myth and the werewolf myth extremely fascinating for different reasons, but it wasn’t until I began writing Mathion that I found that I could retell both of these myths in one story.
I’ve done my fair share of research, and found that almost every ancient culture has or had some kind of shapeshifter (i.e. “werewolf”) myth and an Atlantis (or Deluge) type myth. Coincidence? Perhaps, but I’ve never thought so. Both of these mythological archetypes are so ubiquitous in human culture that I thought there had to be a connection. And it was through writing Mathion that I found a way to make that connection. In their most basic forms, they run thus:
•In the Atlantis/Deluge myth, you hear of a prosperous island empire that is consumed by the sea. But it’s not that simple, and this is where the “proximity phenomenon” comes into play. Those cultures that are closer to the source of the myth will be able to convey more detail concerning the real events that inspired the myth (Atlantis), whereas those further away are less detailed (deluge).
•In that same vein, we have a similar derivation with the werewolf myth. Whether or not it is specifically a “wolf”, the idea of a human being able to assume the form of an animal is one of the most common and pervasive myths in human culture. It could be a wolf, yes, but in Norse cultures there were tales of “berserkers” and further east there were legends of werepanthers and other similar shapeshifter myths. In the Americas the most noteworthy shapeshifter myth is that of the Navajo “skinwalker”.
So what could be the ultimate “source” of these two myths? Well, upon finishing my research I came to the conclusion that the sources are one and the same: these shapeshifters inhabited a vast landmass in the middle of the ocean, and upon its destruction they spread out over the world and these “myths” emerged in our cultural subconscious.
The idea of “reinvented (or lost) history” is among the oldest in terms of the fantasy genre. I myself have always found that an immensely interesting aspect of it, and when the opportunity arose to reinvent history myself, I took it and started running with it. To take an icon of horror and set it in the fantasy genre opens up so many more doors in terms of character than if you were to put it in any other medium.
Finally, I would just like to say this: if you are writing or are going to write a fantasy story, and in particular an EPIC fantasy story, I believe there are three central “tenets” you as an author should follow. Not have to, mind you, but should. They are:
•The Map- this is the world in which the Tale is told, and it goes far beyond just the actual map found in the book itself. It comprises the history, cultures, languages and even religious ideals that add depth and legitimacy to the world in which your characters inhabit. It’s very important that there be a cohesion within the Map (place names, language, etc.)
•The Quest- this is the tenet which allows both author and reader to be introduced to and explore the world in which the Tale is told. It also can reflect your Hero’s inner journey and be just as, if not more perilous.
•Sub-Creation- this tenet has its ultimate source in the father of modern fantasy, J. R. R. Tolkien. The art of sub-creation isn’t a conscious one, but it emerges as a result of the depth you add to the Map, to the extent that you begin to “discover” certain aspects of the world that were not consciously created but fit within the context of it. Some of the best fantasy worlds and stories are a product of sub-creative processes and as a result have such a realistic feel to them that there is no need for a suspension of disbelief.
In the end, “to create a convincing story, you’ve got to know what you’re talking about in every detail.”
~
As the author of the MAVONDURI TRILOGY, its origins are an interesting story for me to tell. But that’s not what this post is ALL about. This is about how fantasy, as a genre, can retell ancient myths in new and exciting ways, using two mythic archetypes as specific examples. I’ve always found both the Atlantis myth and the werewolf myth extremely fascinating for different reasons, but it wasn’t until I began writing Mathion that I found that I could retell both of these myths in one story.
I’ve done my fair share of research, and found that almost every ancient culture has or had some kind of shapeshifter (i.e. “werewolf”) myth and an Atlantis (or Deluge) type myth. Coincidence? Perhaps, but I’ve never thought so. Both of these mythological archetypes are so ubiquitous in human culture that I thought there had to be a connection. And it was through writing Mathion that I found a way to make that connection. In their most basic forms, they run thus:
•In the Atlantis/Deluge myth, you hear of a prosperous island empire that is consumed by the sea. But it’s not that simple, and this is where the “proximity phenomenon” comes into play. Those cultures that are closer to the source of the myth will be able to convey more detail concerning the real events that inspired the myth (Atlantis), whereas those further away are less detailed (deluge).
•In that same vein, we have a similar derivation with the werewolf myth. Whether or not it is specifically a “wolf”, the idea of a human being able to assume the form of an animal is one of the most common and pervasive myths in human culture. It could be a wolf, yes, but in Norse cultures there were tales of “berserkers” and further east there were legends of werepanthers and other similar shapeshifter myths. In the Americas the most noteworthy shapeshifter myth is that of the Navajo “skinwalker”.
So what could be the ultimate “source” of these two myths? Well, upon finishing my research I came to the conclusion that the sources are one and the same: these shapeshifters inhabited a vast landmass in the middle of the ocean, and upon its destruction they spread out over the world and these “myths” emerged in our cultural subconscious.
The idea of “reinvented (or lost) history” is among the oldest in terms of the fantasy genre. I myself have always found that an immensely interesting aspect of it, and when the opportunity arose to reinvent history myself, I took it and started running with it. To take an icon of horror and set it in the fantasy genre opens up so many more doors in terms of character than if you were to put it in any other medium.
Finally, I would just like to say this: if you are writing or are going to write a fantasy story, and in particular an EPIC fantasy story, I believe there are three central “tenets” you as an author should follow. Not have to, mind you, but should. They are:
•The Map- this is the world in which the Tale is told, and it goes far beyond just the actual map found in the book itself. It comprises the history, cultures, languages and even religious ideals that add depth and legitimacy to the world in which your characters inhabit. It’s very important that there be a cohesion within the Map (place names, language, etc.)
•The Quest- this is the tenet which allows both author and reader to be introduced to and explore the world in which the Tale is told. It also can reflect your Hero’s inner journey and be just as, if not more perilous.
•Sub-Creation- this tenet has its ultimate source in the father of modern fantasy, J. R. R. Tolkien. The art of sub-creation isn’t a conscious one, but it emerges as a result of the depth you add to the Map, to the extent that you begin to “discover” certain aspects of the world that were not consciously created but fit within the context of it. Some of the best fantasy worlds and stories are a product of sub-creative processes and as a result have such a realistic feel to them that there is no need for a suspension of disbelief.
In the end, “to create a convincing story, you’ve got to know what you’re talking about in every detail.”
Saturday, February 4, 2012
CHRONICLE Review: One Young Man's Despair is his Greatest Power
Ok so I just left the theater, and the one thing on my mind is how resonant CHRONICLE will be for many teen moviegoers. Let me explain.
CHRONICLE is a radical new take on the superhero genre, which adds great depth to the concept of what great power can do to an individual. This story is all about Andrew Detmer, a kid who's basically been handed a crap sandwich all his life. It's told through his eyes (or in this case his camera) and his profound despair is the driving force of the film.
From the start, I could tell that there was this malevolent darkness that was constantly at war within this young man. Dane DeHaan's performance is meticulously nuanced and emotionally gripping, as we see him struggle with his situation and the people around him. His father is an abusive alcoholic and his mother, the only person who shows him any real affection, is the only thing that keeps Andrew's darkness at bay. In a sense, she's his ray of hope, the only light in his world. And when she's finally taken away, there's nothing that can stop Andrew. One thing I hated in my theater showing was how the audience applauded his death. I view Andrew's story as incredibly tragic, and a statement of just how far one person can be pushed before they give in to their own darkness.
Alex Russell and Michael B. Jordan play Matt Garetty and Steve Montgomery, respectively, and add a sharp contrast to Andrew's introverted nature. Steve is the cookie-cutter "popular guy" who, through his shared experiences with Andrew, tries to help him loosen up. Matt is Andrew's cousin, a philosophizing good dude who nevertheless has to reel Andrew in from time to time. Both are social, fun-loving high school seniors enjoying the hell out of life, and throughout the film they try to get Andrew to do the same. Their performances, especially Russell's, add fun and sincerity to the movie, but in the end this is Andrew's story.
Andrew, trying to find a sense of reason to his life, begins documenting it. We see early on that not only is his home life a mess, but his ENTIRE life is. Picked on at school, scorned by girls, the only friend he seems to have is his cousin. Matt brings Andrew along to a rave, but after several incidents Andrew ends up outside crying. It's then that we meet Steve, who comes across as a grade A douche at first, wanting to use Andrew's camera to film this "thing" he and Matt have found. They come across a strange glowing crystal of unexplained origin, which gives them powers. At first they exhibit only telekinesis, which they use to play pranks on unsuspecting strangers to great comedic effect. But as their story progresses so do their abilities, especially Andrew's. While all have the abilities of superstrength and flight (which is very well executed with the "shaky-cam" technique), Andrew hones his "muscle" further than the others, finally having an outlet for his despair which, while not always apparent, is very pervasive throughout the entire film. And he soon is stronger than all of them.
Despite all this superhero stuff, the film actually delves into their high school life, including Andrew's brief taste of "normality" i.e. popularity, but quickly disintegrates when relations with a certain pink-haired girl goes awry. And it's at this point the darkness within Andrew erupts. Taking matters into his own hands, he confronts his father in a scene that had me on the edge of my seat. Without going into too much detail, the movie culminated in a battle between Matt and Andrew on the streets and in the skies of Seattle, and we see that Andrew's despair can cause catastrophic destruction, both within his soul and to the world around him.
In the end, this movie is a gripping treatise on the concept of despair and how it can tear apart everything one holds dear. The addition of superpowers, and the "found footage" approach to the story, makes this film by Josh Trank and Max Landis a thought provoking and gripping film about a young man who seemingly has nothing to console him and all the power in the world, yet in the end he is so blinded by his despair that he doesn't get to hear three words that would have prevented all of this:
"I love you."
CHRONICLE is a radical new take on the superhero genre, which adds great depth to the concept of what great power can do to an individual. This story is all about Andrew Detmer, a kid who's basically been handed a crap sandwich all his life. It's told through his eyes (or in this case his camera) and his profound despair is the driving force of the film.
From the start, I could tell that there was this malevolent darkness that was constantly at war within this young man. Dane DeHaan's performance is meticulously nuanced and emotionally gripping, as we see him struggle with his situation and the people around him. His father is an abusive alcoholic and his mother, the only person who shows him any real affection, is the only thing that keeps Andrew's darkness at bay. In a sense, she's his ray of hope, the only light in his world. And when she's finally taken away, there's nothing that can stop Andrew. One thing I hated in my theater showing was how the audience applauded his death. I view Andrew's story as incredibly tragic, and a statement of just how far one person can be pushed before they give in to their own darkness.
Alex Russell and Michael B. Jordan play Matt Garetty and Steve Montgomery, respectively, and add a sharp contrast to Andrew's introverted nature. Steve is the cookie-cutter "popular guy" who, through his shared experiences with Andrew, tries to help him loosen up. Matt is Andrew's cousin, a philosophizing good dude who nevertheless has to reel Andrew in from time to time. Both are social, fun-loving high school seniors enjoying the hell out of life, and throughout the film they try to get Andrew to do the same. Their performances, especially Russell's, add fun and sincerity to the movie, but in the end this is Andrew's story.
Andrew, trying to find a sense of reason to his life, begins documenting it. We see early on that not only is his home life a mess, but his ENTIRE life is. Picked on at school, scorned by girls, the only friend he seems to have is his cousin. Matt brings Andrew along to a rave, but after several incidents Andrew ends up outside crying. It's then that we meet Steve, who comes across as a grade A douche at first, wanting to use Andrew's camera to film this "thing" he and Matt have found. They come across a strange glowing crystal of unexplained origin, which gives them powers. At first they exhibit only telekinesis, which they use to play pranks on unsuspecting strangers to great comedic effect. But as their story progresses so do their abilities, especially Andrew's. While all have the abilities of superstrength and flight (which is very well executed with the "shaky-cam" technique), Andrew hones his "muscle" further than the others, finally having an outlet for his despair which, while not always apparent, is very pervasive throughout the entire film. And he soon is stronger than all of them.
Despite all this superhero stuff, the film actually delves into their high school life, including Andrew's brief taste of "normality" i.e. popularity, but quickly disintegrates when relations with a certain pink-haired girl goes awry. And it's at this point the darkness within Andrew erupts. Taking matters into his own hands, he confronts his father in a scene that had me on the edge of my seat. Without going into too much detail, the movie culminated in a battle between Matt and Andrew on the streets and in the skies of Seattle, and we see that Andrew's despair can cause catastrophic destruction, both within his soul and to the world around him.
In the end, this movie is a gripping treatise on the concept of despair and how it can tear apart everything one holds dear. The addition of superpowers, and the "found footage" approach to the story, makes this film by Josh Trank and Max Landis a thought provoking and gripping film about a young man who seemingly has nothing to console him and all the power in the world, yet in the end he is so blinded by his despair that he doesn't get to hear three words that would have prevented all of this:
"I love you."
Sunday, January 22, 2012
Selene is Back and Badder than Ever! ....Unfortunately, so is "Awakening"
In "Underworld: Awakening", Death Dealer Selene is awoken from an icy 12-year cryo-nap and finds a world where vampires and Lycans are not only exposed but hunted. Oh, and she has a daughter.
First off, I'm an Underworld fan. The vampires put Robert Pattinson to shame and the Lycans make Taylor Lautner look like a poodle. It's truly a great story they had going on, and I thought they had wrapped it up quite nicely with 2009's "Rise of the Lycans" prequel. But in the case of "Awakening", directed by series newcomers Måns Mårlind and Björn Stein, well...I'm very disappointed. Now of course, "Underworld: Evolution" left an opening for Selene's story to continue, but I just don't feel that "Awakening" was the best choice of story. The plot was too low-budget Syfy (meaning that it could have been made as a Syfy channel original movie) and there was no depth to many of the characters.
Aside from Beckinsale, who always inhabits Selene as a character, the only other performance that stood out to me was India Eisley as Eve, Selene's daughter. The first hybrid-born child, she admires her mother's warrior skills and proves to be quite the little fighter as well. You can see a real bond between Eisley and Beckinsale when they have scenes together. Michael Ealy has always been good in my book but his character simply didn't fit in this film. Charles Dance's Thomas seemed to be more of a throwback to Bill Nighy and Viktor, but again, it seems like he was just thrown in for credibility, although he gives a good performance. Theo James is...well actually he was pretty cool, I'll admit.
Now as you know, werewolves are kind of my thing. And I've always liked "Underworld"'s portrayal of the Lycans, from Lucian to Raze to William (big white wolf in "Underworld: Evolution"). "Rise of the Lycans" is my favorite "Underworld" movie in the series. And I was supremely pissed at how the Lycans came across in "Awakening". They're just cartoony. They have no leader (Stephen Rea's Dr. Lang may be an exception but he just annoyed me) and they were...just awful. IF (and that's a big one) they make another film, here's hoping they do it right next time.
I saw the film in 3D and, while it had its moments, I'm just not a fan of it and would probably have liked the movie better if I had watched it the old fashioned way.
Overall, it was pretty "meh" for a movie and a downright facepalm for an Underworld movie. It's not unwatchable, but in the Underworld universe, they should have left well enough alone.
(image copyright Screen Gems and Sketch Films)
First off, I'm an Underworld fan. The vampires put Robert Pattinson to shame and the Lycans make Taylor Lautner look like a poodle. It's truly a great story they had going on, and I thought they had wrapped it up quite nicely with 2009's "Rise of the Lycans" prequel. But in the case of "Awakening", directed by series newcomers Måns Mårlind and Björn Stein, well...I'm very disappointed. Now of course, "Underworld: Evolution" left an opening for Selene's story to continue, but I just don't feel that "Awakening" was the best choice of story. The plot was too low-budget Syfy (meaning that it could have been made as a Syfy channel original movie) and there was no depth to many of the characters.
Aside from Beckinsale, who always inhabits Selene as a character, the only other performance that stood out to me was India Eisley as Eve, Selene's daughter. The first hybrid-born child, she admires her mother's warrior skills and proves to be quite the little fighter as well. You can see a real bond between Eisley and Beckinsale when they have scenes together. Michael Ealy has always been good in my book but his character simply didn't fit in this film. Charles Dance's Thomas seemed to be more of a throwback to Bill Nighy and Viktor, but again, it seems like he was just thrown in for credibility, although he gives a good performance. Theo James is...well actually he was pretty cool, I'll admit.
Now as you know, werewolves are kind of my thing. And I've always liked "Underworld"'s portrayal of the Lycans, from Lucian to Raze to William (big white wolf in "Underworld: Evolution"). "Rise of the Lycans" is my favorite "Underworld" movie in the series. And I was supremely pissed at how the Lycans came across in "Awakening". They're just cartoony. They have no leader (Stephen Rea's Dr. Lang may be an exception but he just annoyed me) and they were...just awful. IF (and that's a big one) they make another film, here's hoping they do it right next time.
I saw the film in 3D and, while it had its moments, I'm just not a fan of it and would probably have liked the movie better if I had watched it the old fashioned way.
Overall, it was pretty "meh" for a movie and a downright facepalm for an Underworld movie. It's not unwatchable, but in the Underworld universe, they should have left well enough alone.
(image copyright Screen Gems and Sketch Films)
Sunday, January 15, 2012
Who are the Wolven?
For those who have read MATHION: BOOK ONE OF THE MAVODURI TRILOGY, you will notice that the main characters aren't exactly human...per se. They are Wolven or Cénáre, a race of humans with a long life span, and many inherent abilities found commonly in the Trilogy's antagonists, the werewolves. But they are NOT werewolves. Nor are they some haphazard equivalent of vampires or elves.
I'd like to take a moment to compare the names Wolven and werewolf. "Werewolf" comes from Old English and literally means "man-wolf," that is a man who assumes the form of a wolf. More metaphorically, a werewolf is not just a man who transforms into a wolf, but a man who has accepted and glorifies the beast inside, forsaking his humanity. "Wolven" (as far as I'm aware) is a word of my own invention, and is roughly a poetic adjective in its style and sound. For someone to be "wolven" is to be wolf-like, or in this case werewolf-like, but in this case the Wolven retain their humanity and compassion for their fellow humans.
That is not to say the Wolven are flawed, which will be a major theme on THE LAST ASCENSION, but more on that later.
The Wolven creation myth (in short) is that they crashed on the shores of what became Ánovén roughly 20,000 years before Mathion's time. Five ships, five clans of men. In time, the "God" figure of the Mavonduri Trilogy, Ka'én, sent his emissary Ktindu to them to offer them a choice: aid the White Wolves and save them from the genocidal persecution of the Werewolves, or live out their lives as they would. No punishment was threatened for refusal, and in the end three of the five clans accepted. They adopted the name "Cénáre" which is Anglicized as "Wolven" but the actual translation is "those who are Shaped by the Shaper (Ka'én)".
In addition to a long life span (around 1,500 years for the royal clans of the Wolven) they were blessed with gifts of strength, agility, sight, hearing and smell, all of the physical attributes of a werewolf in manform. To put it simply, they were genetically engineered to fight werewolves, and win. However a few of them were also blessed with a form of clairvoyance or Foresight, some more powerful than others. This ability was most attributed to the Sages of Avakaš.
But at their core the Wolven are, fundamentally, human. They live, they fight, and they die. They love and they hate, but ultimately they share a fundamental connection to the world around them, and have passed into even our later myths and legends...as Atlanteans.
I'd like to take a moment to compare the names Wolven and werewolf. "Werewolf" comes from Old English and literally means "man-wolf," that is a man who assumes the form of a wolf. More metaphorically, a werewolf is not just a man who transforms into a wolf, but a man who has accepted and glorifies the beast inside, forsaking his humanity. "Wolven" (as far as I'm aware) is a word of my own invention, and is roughly a poetic adjective in its style and sound. For someone to be "wolven" is to be wolf-like, or in this case werewolf-like, but in this case the Wolven retain their humanity and compassion for their fellow humans.
That is not to say the Wolven are flawed, which will be a major theme on THE LAST ASCENSION, but more on that later.
The Wolven creation myth (in short) is that they crashed on the shores of what became Ánovén roughly 20,000 years before Mathion's time. Five ships, five clans of men. In time, the "God" figure of the Mavonduri Trilogy, Ka'én, sent his emissary Ktindu to them to offer them a choice: aid the White Wolves and save them from the genocidal persecution of the Werewolves, or live out their lives as they would. No punishment was threatened for refusal, and in the end three of the five clans accepted. They adopted the name "Cénáre" which is Anglicized as "Wolven" but the actual translation is "those who are Shaped by the Shaper (Ka'én)".
In addition to a long life span (around 1,500 years for the royal clans of the Wolven) they were blessed with gifts of strength, agility, sight, hearing and smell, all of the physical attributes of a werewolf in manform. To put it simply, they were genetically engineered to fight werewolves, and win. However a few of them were also blessed with a form of clairvoyance or Foresight, some more powerful than others. This ability was most attributed to the Sages of Avakaš.
But at their core the Wolven are, fundamentally, human. They live, they fight, and they die. They love and they hate, but ultimately they share a fundamental connection to the world around them, and have passed into even our later myths and legends...as Atlanteans.
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